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Submarine
Submarine
Ship
Type Ship
Weight Supported 1000
Crew Capacity 3
Structure
Health 4,000
Crafting
Used to craft 0 items
Used to craft 0 items
Crafted in Dinghy Ship Hangar Dinghy Ship Hangar
Ingredients
Resources breakdown
108 × Alloy Alloy
30 × Crystal Crystal
372 × Fibers Fibers
14 × Gem Gem
86 × Oil Oil
180 × Wood Wood

The Submarine is a new underwater vehicle in ATLAS added in the Update v1.5/v100.1

Explore the depths of the ocean in this small scouting submarine. Use the claw arms to help harvest the ocean floor and explore (demolish) shipwrecks.
Also equipped with a harpoon (uses Ballista Bolt Ballista Bolt ammunition) as a new underwater weapon which will ramp up oceanic combat.

Build info[ | ]

Anyone may ride in a Submarine as a passenger, release, retrieve and repair a Submarine from the Ship Hanger. However, the Kraken must be killed to unlock the ability to craft and operate a Submarine.

The Submarine is crafted and repaired inside the Dinghy Ship Hangar Dinghy Ship Hangar.

In addition to some basic materials (listed on the sidebar), the Submarine requires:

  • Base gems, crystal & alloy cannot be used for crafting a Submarine, but can be used for repairs.

Usage[ | ]

  • After building the submarine, it will appear in the Dinghy Ship Hangar of your ship.
  • It can be released by standing on it and holding e to release it, this will then drop it into the water, this can also be repeated to re-dock it back into the submarine if close enough.
  • you can enter it by swimming next to it and pressing e to board.
  • The Submarine has 18 inventory slots for storing gathered resources/ammunition

Driving[ | ]

  • Sit in the driver's seat by pressing e, and then you can steer using the mouse
  • d Key is surface, a Key to descend while w Key is forward and s Key is reverse.
  • Left Controls or Right Controls Mouse to use the claws or Middle Controls to fire Ballista Bolt Ballista Bolt. The claws perform a basic melee attack and can be used to kill, for example, Squids or take a Giant Crab down to low enough health to tame. As using claws puts the submarine in melee range of the creature it is likely that your submarine will take a bit of damage from this, this should not trouble a full-health submarine. The claws are able to farm the ocean floor as well, very useful in the Trench where most coral / shell objects return valuable resources.

Fuel[ | ]

  • Requires Fuel - Mythos Mythos to be placed in the Dinghy Ship Hangar Dinghy Ship Hangar, and a supply of Ballista Bolt Ballista Bolt for attacking at range.
  • A gauge for how much Mythos is required to fuel a submarine is approximately 1 Mythos per 45 seconds of the motor engine being operational. It doesn't appear to use much or any Mythos when the submarine is stationary (requires confirmation). As the Trenches are not that big, 50-100 Mythos put in the Dinghy Ship Hangar Dinghy Ship Hangar should be more than enough to explore one Trench completely.

Repair[ | ]

Gallery[ | ]

Submarine

Concept art.

Patch History[ | ]

Patch Notes
100.1
  • New Vehicle: Submarine. Explore the depths of the ocean in this small scouting submarine. Use the claw arms to help harvest the ocean floor and explore (demolish) player shipwrecks. Also equipped with a harpoon (uses ballista bolts) as a new underwater weapon that will ramp up oceanic combat.
100.81
  • Submarine is now unlocked when defeating the Kraken, regardless if you have collected all the power stones as an individual.
101.1
  • Reduced Submarine max weight to 1000
  • Submarines move 33% slower and uses 50% more fuel
  • Submarine is unable to move laterally when overweight/over crewed, can still move longitudinally.
104.14
  • Submarine now consumes fuel consistently after crossing a world border
207.91
  • Submarines docked on hangars now retain their color after server restarts


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