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Usage[]

A song is need to be able to play an Accordion Accordion or War Drums War Drums. Depending on the song there will be a buff on successfully completing it.

Location[]

Is contained in Flotsam which can be found everywhere around the ocean

Buff List[]

In-Game Title Song Length [Seconds] Max Band Size Buff Type Time to Buff [Seconds] Buff Lifetime [Seconds] Buff Lifetime [Seconds] Buff Scalar (Min) Buff Scalar (Max)
Implementation Notes: Songs either give buffs upon the successful completion of the song, or after a specified amount of time successfully playing the song (in which case the song loops infinitely). If the song loops infinitely, the lifetime dictates how long the buff lasts after the song stops playing (as it stays active perpetually during the song). The effect of the buff based on maximum band members. For example, 6 members successfully playing the Treasure Map song on Easy will result in a 1.2x Gold Bonus when receiving treasure from chests. The effect of the buff based on minimum band members

For example, 1 member successfully playing the Treasure Map song on easy will result in a 1.1x Gold Bonus when receiving treasure from chests.

The effect of the buff based on maximum
Accordion Accordion: A Mockatoo Once Told Me
Easy 69 6 Treasure Gold Buff On Completion 720 3600 1.1 1.2
Medium 69 6 Treasure Gold Buff On Completion 720 3600 1.2 1.3
Hard 69 6 Treasure Gold Buff On Completion 720 3600 1.3 1.4
Accordion Accordion: Of Sea and Sails
Easy 21 6 Taming Affinity Multiplier On Completion 720 3600 1.25 1.75
Normal 21 6 Taming Affinity Multiplier On Completion 720 3600 1.5 2.5
Hard 21 6 Taming Affinity Multiplier On Completion 720 3600 2 3
Accordion Accordion: She Heard the Siren's Call
Easy 36 6 Experience Multiplier On Completion 720 3600 1.25 1.75
Normal 36 6 Experience Multiplier On Completion 720 3600 1.5 2
Hard 36 6 Experience Multiplier On Completion 720 3600 1.75 2.5
War Drums War Drums: |The Brinners Ballad
Easy looping 1 This Song Reduce the Delay due to Debris when Replacing Destroyed Structures. 20 180 N/A 0.75 N/A
Normal looping 1 This Song Reduce the Delay due to Debris when Replacing Destroyed Structures. 20 180 N/A 0.5 N/A
Hard looping 1 This Song Reduce the Delay due to Debris when Replacing Destroyed Structures. 20 180 N/A 0.3 N/A
War Drums War Drums: Raise The Colours
Easy looping 1 This Song Increase Cannon Reload Speed 20 120 N/A 1.25 N/A
Normal looping 1 This Song Increase Cannon Reload Speed 20 120 N/A 1.5 N/A
Hard looping 1 This Song Increase Cannon Reload Speed 20 120 N/A 2 N/A
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