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Server setup
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Server setup
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=== Setting up a 1x1 Server === ==== Server Requirements ==== Each Grid has its own Server, the requirements per Grid/Server are shown below: {| class="wikitable" |- | RAM || 4GB |- | CPU || 2 Cores |- | Storage|| Β±20GB |} ==== Downloads ==== * [https://drive.google.com/open?id=1MQ-8-WTta10p-TbAmnJ3DbfmNsDjaLsD BAT Files & 1x1 Map Grid Template] * [https://github.com/GrapeshotGames/ServerGridEditor Server Grid Editor] * [https://steamcdn-a.akamaihd.net/installer/steamcmd.zip Steam CMD] '''NOTE:''' Make sure you update ServerGridEditor when changes are made to the git! Or even better- setup GIT and have it pull updates for you! ==== Server Setup ==== * Create a directory where you will put the server files (Eg. X:\AtlasSrv) * Open "AtlasSrv" and create "steamcmd" and "AtlasTools" * Extract steamcmd.zip into "steamcmd" and run "steamcmd.exe" 1 time to set it up. When the prompt shows "Steam>" with an OK message above you can close this window. "steamcmd" folder should look like this now: [[File:SteamCMD.png|thumb|center]] * Go back to "AtlasSrv". Open "AtlasSrvBats.zip". Extract the "LAUNCH_ATLAS_00.bat" and "ATLAS STEAMCMD.BAT" to this folder. * Right-Click "ATLAS STEAMCMD.bat" and click Edit. Replace the contents of this file with (Change "X:\AtlasSrv" in both entries with the directory you are using): <code>start /wait /high X:\AtlasSrv\steamcmd\steamcmd.exe ^ <br> +login anonymous ^ <br> +force_install_dir X:\AtlasSrv\ ^ <br> +app_update 1006030 validate ^ <br> +quit <br> </code> * Save & Close. Run "ATLAS STEAMCMD.bat. You may be prompted with firewall permissions, you must "Allow Access". (This process will take some time) * Your Atlas server directory should look like this upon completion: [[File:AtlasSRV.png|thumb|center]] ==== Map ==== * Congrats! Your server files are now downloaded and on the latest version. You can use ATLAS STEAMCMD.bat at any time to validate and upgrade the server. Now onto the map! * Extract "ServerGrid1x1" folder from "AtlasSrvBats.zip" to the "AtlasTools" folder * Extract the ServerGridEditor zip to the "AtlasTools" folder. Open "ServerGridEditor.exe" within the "SeverGridEditor-master" folder * Open the "Island Editor" (ServerGridEditor.exe), "Open project" and navigate to the ServerGrid.json file we extracted into "AtlasTools" * Click "Project > Create" in the top left. Copy the "Atlas ID" and CANCEL. * Click "Project > Edit": [[File:Map1.png|thumb|center|Edit Project]] * Paste the "Atlas ID" you have on your clipboard into the "Atlas ID" of this window. * Change "Friendly Name" to your Server Name. Change "Atlas Password" if you want a password on the server (This will be needed to keep people out for singleplayer!) * Click "Edit" at the bottom. * Ctrl+Left Click on the map: [[File:Map2.png|thumb|center|Edit Server]] * Set "Name" to what you want for name of your Freeport (Grid) * Set "IP" to your Server external IP (whatismyip.com). Server internal IP (192.168.x.x) can be used, but this will disable public access! * Hit "Save" at the bottom (You can make more changes later but in first-time situation, it's nominally best to use default settings). * Back in Island Editor (ServerGridEditor), Click Export > Local Export ALL. Click ok to the default location. Popup should say "Success". * Back in Island Editor (ServerGridEditor), Click Export > Local Export ALL. Click ok to the default location. Popup should say "Success". * Close Island Editor. Open "AtlasTools/ServerGridEditor-master/Export/" folder. Cut/Copy the "ServerGrid" folder and 2 JSON files * Navigate to "AtlasSrv/ShooterGame" and paste * Your ShooterGame folder should look like this: [[File:ShooterGameFolder.png|thumb|center]] * So close! Navigate back to "AtlasSrv" and Right-Click "LAUNCH_ATLAS_00.bat" and Edit. Replace the contents with (Replacing "X:\AtlasSrv" with your directory, and "SeamlessIP" with External IP) <code> start /high X:\AtlasSrv\ShooterGame\Binaries\Win64\ShooterGameServer.exe Ocean?ServerX=0?ServerY=0?AltSaveDirectoryName=00?ServerAdminPassword=123?MaxPlayers=30?ReservedPlayerSlots=25?QueryPort=57561?Port=5761?SeamlessIP=1.2.3.4 -log -server -NoBattlEye <br> exit </code> * Save & Close. Navigate to "AtlasTools/redis-server". Run "redis-server_start.bat". Wait for the command line to say ready to accept connections. * Configure port forwarding with these ports on your router. Change the IP to match the one you put on the Map file: {| class="wikitable" |- ! Name !! Port Range !! IP !! UDP/TCP |- | SeamlessPort || 27000:27008 || 192.168.1.10 || BOTH |- | QueryPort || 57561:57594|| 192.168.1.10|| BOTH |- | GamePort || 5761:5794|| 192.168.1.10|| BOTH |- | RconPort || 28000:28008|| 192.168.1.10|| BOTH |} * The moment you've been waiting for; Navigate back to "AtlasSrv" and Run "LAUNCH_ATLAS_00.bat". When the command prompt displays how many cores it is running on, your server is up! [https://www.playatlas.com/index.php?/forums/topic/8898-guide-lan-dedicated-server-setup-1x1-grid-examples/& Source]
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