ATLAS Wiki

Resources are raw materials that can be harvested or otherwise collected, then used to craft items, equipment and other crafting materials.

For Finding A interactive Map with Resources and Animals https://atlas.antihax.net/

Resource Types[]

All resources have a base type (such as Fibers or Metal) and a sub-type (such as Cotton or Cobalt).


Resource list[]

Each category of a resource has a generic type and several blueprint-compatible types. The generic type is what you receive from demolishing structures and that you can harvest at freeports. You will find the other types spread throughout the game world. The following tables show each generic in the left column. You can open the list on the right column to see the resources you need to look for to build your item:

General Crafting[]

Generic Blueprint Compatible
Coal
List
Anthracite Graphite Lignite Nitre Peat Sulfur
Used in: Used in: Used in: Used in: Used in: Used in:
Recipes that accept any kind of Coal:
Coral
List
Brain Coral Fire Coral
Used in: Used in:
Recipes that accept any kind of Coral:
Crystal
List
Amethyst Calcite Herkimer Pearl Quartz Tellurite
Used in: Used in: Used in: Used in: Used in: Used in:
Recipes that accept any kind of Crystal:
Fibers
List
Bamboo Cotton Hemp Jute Seaweed Silk Straw
Used in: Used in: Used in: Used in: Used in: Used in: Used in:
Recipes that accept any kind of Fibers:
Flint
List
Agate Basalt Chalcedony Chert Obsidian Radiolarite
Used in: Used in: Used in: Used in: Used in: Used in:
Recipes that accept any kind of Flint:
Gem
List
Diamond Emerald Garnet Opal Ruby Sunstone
Used in: Used in: Used in: Used in: Used in: Used in:
Recipes that accept any kind of Gem:
Hide
List
Fish Skin Fleece Fur Hair Leather Pelt Skin Wool
Used in: Used in: Used in: Used in: Used in: Used in: Used in: Used in:
Recipes that accept any kind of Hide:
Keratinoid
List
Carapace Chitin Bone Residue Rhino Horn Scale Shell Turtle Shell
Used in: Used in: Used in: Used in: Used in: Used in: Used in: Used in:
Recipes that accept any kind of Keratinoid:
Metal
List
Cobalt Copper Iridium Iron Silver Tin
Used in: Used in: Used in: Used in: Used in: Used in:
Recipes that accept any kind of Metal:
Special Resources
List
Mythos Cursed Bone Chips Cursed Wood Orichalcum Pure Sulfur Orichalcumized Rock Sulfurized Rock Ritual Heart
Used in:Also used in: Used in: Used in: Used in: Used in: Used in: Used in: Used in:
Oil
List
Blubber Crude Oil Fish Oil Mineral Oil Naptha Shale Oil
Used in: Used in: Used in: Used in: Used in: Used in:
Recipes that accept any kind of Oil:
Salt
List
Flake Salt Iodine Kala Namak Pink Salt Rock Salt Sea Salt
Used in: Used in: Used in: Used in: Used in: Used in:
Recipes that accept any kind of Salt:
Stone
List
Coquina Granite Limestone Marble Sandstone Slate
Used in: Used in: Used in: Used in: Used in: Used in:
Recipes that accept any kind of Stone:
Sugar
List
Gum Honey Nectar Resin Saps Sugars Sugar Cane Syrup
Used in: Used in: Used in: Used in: Used in: Used in: Used in: Used in:
Recipes that accept any kind of Sugar:
Thatch
List
Bark Fronds Reeds Roots Rushes Twigs
Used in: Used in: Used in: Used in: Used in: Used in:
Recipes that accept any kind of Thatch:
Wood
List
Cedar Poplar Ironwood Ash Fir Oak Pine
Used in: Used in: Used in: Used in: Used in: Used in: Used in:
Recipes that accept any kind of Wood:

Consumable Cooking Ingredients[]

Category Consumables
Berry

Eating a Berry will provide 1.5 Food and 1 Vitamin C.

Types and Recipes
Acai Acerolla Arctic Raspberry
One Recipe
One Recipe
No Recipes
Blackberry Elderberry Lignonberry
Two Recipes
One Recipe
One Recipe
Schisandra Sea Grapes Strawberry
One Recipe
Two Recipes
One Recipe
Recipes that accept any kind of Berry:
Cooking Herbs

Eating a unit of Cooking Herbs will provide a small amount of Food and Vitamin A.

Types and Recipes
Celery Cilantro Garlic
One Recipe
No Recipes
No Recipes
Green Algae Mint Oregano
No Recipes
Three Recipes
No Recipes
Parsley Rosemary Thyme
No Recipes
One Recipe
No Recipes
Recipes that accept any kind of Cooking Herbs:
Fruits

Eating a unit of Fruits will provide a small amount of Food and in most cases Vitamin A, with the exception of Lime, which provides Vitamin C.

Types and Recipes
Cocoa Coconut Lime Olive
One Recipe
No Recipes
One Recipe
No Recipes
Meat
Types, Consumption and Recipes
Animal Meat Cooked Meat
Consuming will:
Cost Health and provide a small amount of Food and Vitamin B.
Two Recipes
Consuming will:
Provide a small amount of Food and Vitamin B.
Six Recipes
Fish Meat Cooked Fish
Consuming will:
Cost Health and provide a small amount of Food and Vitamin D.
Two Recipes
Consuming will:
Provide a small amount of Food and Vitamin D.
Five Recipes
Prime Animal Meat Cooked Prime Animal Meat
Consuming will:
Provide a small amount of Food and Vitamin B. Unlike eating raw Animal Meat, it will not cost any Health.
One Recipe
Consuming will:
Provide a moderate amount of Food and Vitamin B.
No Recipes
Prime Fish Meat Cooked Prime Fish Meat
Consuming will:
Provide a small amount of Food and Vitamin D. Unlike eating raw Fish Meat, it will not cost any Health.
One Recipe
Consuming will:
Provide a moderate amount of Food and Vitamin D.
One Recipe
Salted Fish Salted Meat
Consuming will:
Cost a small amount of Water and provide a small amount of Food and Vitamin D.
No Recipes
Consuming will:
Cost a small amount of Water and provide a small amount of Food and Vitamin B.
No Recipes
Medicinal Herb

Eating a unit of Medicinal Herb will provide a small amount of Food and Vitamin A.

Types and Recipes
Aloe Basil Chamomile Licorice Poppy Spirulina Turmeric Yarrow
Used in: Used in: Used in: Used in: Used in: Used in: Used in: Used in:
Recipes that accept any kind of Medicinal Herb:
Vegetable

Eating a farmed Vegetable will provide 5 Food and 5 Vitamin A.

Types and Recipes
Beans Beet Cactus Carrot Chickpeas Chili Edible Greens
Used in: Used in: Used in: Used in: Used in: Used in: Used in:
Maize Onion Pepper Potato Rice Turnip Wheat
Used in: Used in: Used in: Used in: Used in: Used in: Used in:
Wheat or Maize used in: Wheat or Maize used in:
Recipes that accept any kind of Vegetable:
Wild Vegetable

Eating a Wild Vegetable will provide a small amount of Food and Vitamin A.

Types
Wheatgrass Wild Beans Wild Beet Wild Cactus Wild Carrot Wild Chickpeas Wild Chili Wild Edible Greens Wild Maize Wild Onion Wild Pepper Wild Potato Wild Rice Wild Turnip

Crafting Blueprints[]

Main article: Blueprints

When crafting Common-tier items, any resources of the correct base type may be used.

When crafting items from higher-tier blueprints (Ramshackle and above), resources of multiple subtypes must be used. For example, a Ramshackle blueprint may specify Fibers 3x18. This indicates that 18 units of three different subtypes must be used, such as 18 Cotton, 18 Hemp and 18 Silk, or 18 Straw, 18 Cotton and 18 Hemp. Base type resources may not be used in the crafting of these items.

The following screenshot illustrates the requirements of a higher-tier blueprint.

Finding Resources[]

Resource sub-types vary by Biome and location. For example, Rushes may be found in Temperate and Tropical regions, but not in Tundra regions.

Note: On starter islands (Freeports), only base types may be harvested. To get specific types, players must explore different islands.

Holding down h (default settings) on the keyboard while targeting a resource will tell you what types of items are collectible from that resource.

Documentation[]

There are several player-led efforts to document where resources may be found. The following links may be of use:

For server owners and map-designers: https://docs.google.com/spreadsheets/d/1QhU8hEMvXZSVZZXtbC_93dxGL5vBad4qdL-DoYYn_zE/edit#gid=1710479686

Crafted Resources[]

Main article: Intermediates

In addition to raw materials, there are a number of craftable intermediate resources that are used as crafting ingredients. They include:

Note: Any references to "alloy" in the game are actually referring to the crafted ingots listed above.

Relevant Links[]