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ATLAS Wiki
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=== New Creatures === * Olfend: Can be tamed and bred. Used to collect, store, and shoot water to put out fires. Rare creature is found in the desert biomes. * Giant Tortugar: A giant turtle carrier. Can be tamed and bred. Capable of being an armored organic vessel and able to carry 1 driver and 3 passengers. Very rare creature found in the new equatorial islands. New Features: * Company: Map markers * Company: Announcements * Boats: Can now be unclaimed and claimed * Controls: Full gamepad support ==== New Quality of Life Improvements: ==== * UX: Revamped Skill Tree UI * UX: Adjusted 3rd person aiming so there is less likelihood of foliage clipping * UX: Sextant Buff Corner Mini Map is now hidden by default and can be revealed by pressing the H key. Sextant Mini Map can be permanently enabled by turning on the option in Advanced Settings * Combat: Players now have the option to turn dual wielding weapons off by holding the TAB key and the hotbar key to equip the new pistol, rather than duel wield it. * Combat: Gun hotbar equip time now scales (improves) with the various reloading skills * Combat: You can now attack from the run-state (but not whilst running). Previously when attempting to attack whilst running, you would have had to pause, then attack. Now you can go straight from a run into an attack. * Structures: The grill can now be attached to water pipes * Controls: You can now use the F key as an option to pick up all items from the floor within a certain radius * Ship: Pressing the F key whilst driving the ship, now allows you to access its inventory menu Bug Fixes: * Skills: Fixed skills showing up in the wrong order on the skill tree * Ships: Fixed a bug which prevented ships from reversing when they bumped into shores * Ships: Fixed pressing right click to zoom in on the compass when sitting at a wheel of a ship * Ships: Can no longer place a Steering Wheel inside the sail mast * Building: Fixed a bug which prevented Water Reservoirs from irrigating grills if gathering water from a non-lake source * Building: Fixed vertical encroachment check on the bookcase so it fits in 1-high wall rooms * Resources: Fixed a bug where brain coral and fire coral were incorrectly labeled * Map: Multiple level fixes (holes, waterfall transitions, soil types, etc) * Creatures: Fixed a case where creatures would be stuck in the flee state whilst bola'd * Creatures Fixed a case where creatures would appear to stand up briefly just after being bola'd * UX: Fixed a bug which prevented you from seeing the HUD of a dropped item * UX: Scaled the size of ammo texts on ammo containers to make them more readable and changed CanisterShot to Canister Shot * Misc: Fixed icons for: Cooked Prime Fish Meat, Explosive Barrels, and Instant Equip * Misc: Disabled male voice on female characters when using a repair hammer on damaged planks * Misc: Fixed multiple cases where players shoulder disappears when harvesting with new anims * Misc: Fixed manual targeting aim location not replicating to clients Balance Changes: * Combat: Reduced sickle damage against creatures and players * Combat: Sprint/Charge weapons have been disabled and will be re-added to the game as enhanced feats * Ships: Small Weight Sail weight bonus increased from 515 to 1000 * Ships: Medium Weight Sail weight bonus increased from 920 to 2500 * Ships: Large Weight Sail weight bonus increased from 1300 to 4000 * Ships: Small Handling Sail wind effectiveness increased from 101 to 118 * Ships: Medium Handling Sail wind effectiveness increased from 101 to 118 * Ships: Large Handling Sail wind effectiveness increased from 101 to 118
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