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Kraken
Kraken boss Image
NPC
Common Name Kraken
Group Bosses
Release version Steam v1.0
Other information

The Kraken' is the final Boss of ATLAS

  • Note, depending on the server you are playing on, the Kracken boss region will be located in a different place or may be disabled entirely, see the season patch notes for the latest details.

Basic Information[ | ]

As part of the two Quests, Voyage of Power and Journey of The Gods you will unlock access to two versions (normal and hard mode).

Normal Mode - After collecting all 9 Power Stones, travel to the Kraken's Lair, which can only be entered via the two Portals in the Maw Water ocean. It will trigger the Kraken to spawn when you enter with all the power stones.

As part of the Crew defeating the normal version, you will gain the following Rewards

  • After collecting all 9 Essences of Power Hardmode is unlocked. with greater rewards and risks.

Behavior[ | ]

Static Boss with various phases spawning Tentacles, Shields, and Ship of the Damned to avoid/destroy.

Rewards[ | ]

  • Normal Mode
    • Unlock Explore the Depths Skill (Gives access to crafting the Submarine)
    • Kraken Visage Skin
    • 150 Discovery points (Only for players who collected the 9 Power Stones! Players who have "not" collected all 9 Power Stones will still unlock the submarine and skin, but the player will not obtain the 150 Discovery points.)
  • Hard Mode
    • With All 9 Essences of Power
    • All Feats Cooldown Time: -40%
    • Kraken Steering Wheel Skin

Stats[ | ]

Combat[ | ]

You have to look for a water vortex. When you are on top of it the Kraken will emerge. He will also spawn Ships of The Damned so be prepared to face these every 2nd odd phase. Wind will push your ship in the opposite direction so sailing is a lot harder during this event. The Kraken will also start shooting giant homing sparkles at his aggro target. From now on you have 1 hour to finish him.

You can not damage the Kraken directly. Target its tentacles to force him into an even phase.

Each event phase looks the same – The Kraken almost dies but it is saved by an entity. This entity spawns force fields around itself and the boss. You have to damage it or it will heal the Kraken.

After this phase, the fight returns to the odd phase but some tentacles might be empowered with electricity or behave more aggressively.

Guides[ | ]

Notes[ | ]

  • Do Not wear metal armor as it will cause significant damage with the shocking attacks, cloth, fur, and hide are recommended
  • Make sure to respec to have at least 200 health and 30 to 40 Fortitude to improve survival chances. The higher your health, the more likely you are to survive. If you die during the fight, you will not be able to respawn to continue. If you die, you're done for this fight.
  • For V2 crew should be over level 100 to minimize the risk of losing them
  • Recommended to have medkits pre-made to heal yourself during the fight. Highly recommended to spec fully into the medical skill tree for an instant group heal feat.
  • At least 2 handling sails are recommended, as the wind will constantly change during the fight.
  • Flintlocks and/or carbines are useful to kill the energy balls that seek out ships. You can single-shot the energy balls.
  • Depending on how many ships show up and your ship type, 300 to 800 cannonballs are recommended.
  • We are all PIRATES! Everyone should be drinking ALE for this fight! Do it in true pirate style! (Ale reduces the damage you take, so will be very useful)
  • Despite being the final boss for Atlas it does not have a unique boss fight as it shares many animations, moves, and mechanics as Rockwell from Ark Survival Evolved's second Expansion Pack: Aberration.

Gallery[ | ]

Patch History[ | ]

Patch Note
101.1
  • Killing the Kraken now completes the respective Quest for everyone in the combat zone, not just the people who have got all the Power Stones / Essences. (not retroactive)
100.81
  • Submarine is now unlocked when defeating the Kraken, regardless if you have collected all the power stones as an individual.
18.43
  • Fixed a bug with the Kraken which would have inflicted a high amount of unintended damage
  • The Kraken's Barrier will no longer damage ships on a collision
18.31
  • Kraken will no longer give impulses to players for the tentacle slams or tentacle impacts
  • Impacts with the Kraken bodyparts will no longer cause ship damage
  • Ship of the Damned Kraken minions are now damageable in PvE
  • Reduced the damage of the Kraken homing projectiles by 50%
  • Increased the damage taken by the Kraken tentacles by 50%


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