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Intelligence[edit | edit source]
Expand Intelligence[edit | edit source]
For Crafting to benefit from Intelligence it needs to be above 100%, this is done by:
- Investing attribute points in Intelligence - 4 (%) per Point
- A shouldered Crow provides 10-60% additive Intelligence (level 45 crow ~ 30%).
- The Dolphin Buff is 50(%) additive Intelligence.
- Intelligence Parameter on Armor crafted from Blueprints (up to > 25% per Item (BP), see also Upgrade).
How is it applied[edit | edit source]
Since 100.1 the +x% stat on Bps is back, it has to be tested again, but should apply like Crow.
The formula for Intelligence is:
(100% Baseline Intelligence + x Skilled Intelligence) * SUM( Int multipier from armor) + Crow + Dolphin Buff (Ups 100% Baseline are helpful after all)
For example: A level 50 Character with all attribute points into Intelligence, wearing 5 armorpieces with 10% multiplicative Intelligence each:
(100% Base + 50* 4%)*(1+ 5 * 0,1) =450% Intelligence (, = decimal point) Crow on shoulder and Dolphin Buff would be added to this.
Intelligence for Crafting[edit | edit source]
Intelligence on Cooldown[edit | edit source]
Cooldown for Improved Nature's Touch with 424% Intelligence ~ 13 Seconds (after Buff fall off).
Cooldown for Improved Nature's Touch with 620% Intelligence ~ 9 Seconds.
Intelligence on Crafting Speed[edit | edit source]