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Health[]

  • The Pathfinder has a baseline Health Pool of 100.
  • When Health is lost it slowly start to refill.
  • When Health reaches Zero the Pathfinder dies.
  • Health is affected by Status Effects.
  • The Health Pool can / should be enlarged.

Health Pool[]

Ways to gain a larger Health Pool

  • Increase Health by investing attribute points
  • Fountain of Youth Statistics Boost 10% to 20%
  • Wear Armor crafted from Blueprints with a Health Parameter (up to > 10% per Item).

Losing Health[]

Mitigating Losing Health[]

Direct Damage[]

Mitigating Hot[]

Mitigating Cold[]

Health Recovery[]

Health is recovered at a slow rate. This rate can be altered by: