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m (updated case, and added skilltree)
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| blueprintpath = cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Fur/PrimalItemArmor_FurBoots.PrimalItemArmor_FurBoots'" 1 0 0
 
| blueprintpath = cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Fur/PrimalItemArmor_FurBoots.PrimalItemArmor_FurBoots'" 1 0 0
 
| gfi =
 
| gfi =
| skilltree = Basics of Armor
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| skilltree = Armory
 
| engrampoints =
 
| engrampoints =
 
| craftingxp =
 
| craftingxp =
 
| craftingtime =
 
| craftingtime =
| prerequisite1 =
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| prerequisite1 = Basics of Armor
 
| prerequisite2 =
 
| prerequisite2 =
 
| prerequisite3 =
 
| prerequisite3 =
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| craftingNr =
 
| craftingNr =
 
| quantity1 = 14
 
| quantity1 = 14
| ingredient1 = fiber
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| ingredient1 = Fiber
 
| quantity2 = 20
 
| quantity2 = 20
| ingredient2 = hide
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| ingredient2 = Hide
 
| quantity3 = 20
 
| quantity3 = 20
 
| ingredient3 = Keratinoid
 
| ingredient3 = Keratinoid
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A {{PAGENAME}} provides both an armor bonus vs damage (attacks/falling) and an insulation bonus vs the elements (heat/cold).
 
A {{PAGENAME}} provides both an armor bonus vs damage (attacks/falling) and an insulation bonus vs the elements (heat/cold).
   
See the parent page on [[Armor]] for a details and a comparison of all armor types.
+
See the parent page on [[Armor]] for details and a comparison of all armor types.
   
 
{{Nav armor}}
 
{{Nav armor}}

Revision as of 23:16, 19 June 2019


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Fur Boots
Fur Boots
Provides significant physical protection. Also keeps your temperature up, so long as it stays dry.
Armor
Type Armor
Armor rating 35
Cold protection 14
Heat protection -30
Item
Weight 4.2
Added in v1.0
Spawn Command
Crafting
Skill Tree Armory
Prerequisites
Used to craft 0 items
Used to craft 0 items
Crafted in Tannery Tannery
Ingredients
Resources breakdown
14 × Fiber Fiber
20 × Hide Hide


The Fur Boots is an wearable item.

The Fur Boots is a torso-slot armor piece from the third tier of Armors, Fur Armor.

Usage

A Fur Boots provides both an armor bonus vs damage (attacks/falling) and an insulation bonus vs the elements (heat/cold).

See the parent page on Armor for details and a comparison of all armor types.