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<div style="float:right; max-width:200px; text-align:right; font-size:0.8em;"> [[File:Food.png|100px|right]]{{clear}} The in-game food icon. </div> <div style="float:right; max-width:200px; text-align:right; font-size:0.8em;"> [[File:Nutrition.png|100px|right]]{{clear}} The in-game nutrition bar. The colors are: Yellow (A), Purple(B), Orange(C) and Blue(D). </div> '''Food''' is categorized in four nutrition categories. == Nutrition == In addition to a Food stat, ATLAS introduces a Nutrition mechanic that separately tracks vitamins A, B, C & D. * Vitamin {{ItemLink|A}} - Vegetables * Vitamin {{ItemLink|B}} - Meats * Vitamin {{ItemLink|C}} - Fruit & Berries * Vitamin {{ItemLink|D}} - Fish & Dairy Eating too little of a particular vitamin will result in Vitamin Deficiency. Eating too much of a particular vitamin will result in Vitamin Surplus. Both deficiency and surplus result in detrimental effects including shaky vision, torpor (unconsciousness) and eventually, death. Conversely, if a balanced diet is maintained for 30 minutes, keeping all vitamins within 20% of each other, the player will receive the [[Equilibrium]] buff, providing bonuses to speed, melee damage and [[Fortitude]]. The {{Key|H}} key will show you detailed information about your current nutrition state including the time remaining before the buff is achieved. If the balance is not maintained, the buff is lost and the timer reset. Three ''Vitamin Depletion Rate'' skills can be learned that reduce the rate of vitamin depletion by 10%, 20% & 30%. Equilibrium is particularly hard to maintain at sea as vitamins deplete faster than when on land. As ships gain XP, levels invested in the Sturdiness attribute will reduce the rate of vitamin depletion for those on board. Cooked meat and meals produced with the cooking skills give more Food and vitamins than raw resources do. However, during early access, meals produced with the cooking skills are not well balanced. Although they restore substantial amounts of the Food stat, the vitamins provided are not sufficient to achieve Equilibrium. For now, it's better to eat raw fruits, vegetables and cooked meat & fish. Note: * {{ItemLink|Campfire}} * {{ItemLink|Cooking Pot}} * {{ItemLink|Grill}} * {{ItemLink|Preserving Bag}} === Common Food and Vitamin Values === Different Food has different Values for Food restore and Vitamin restore. For Vitamine Level below 50, Vitamins are raised by 1 Unit, above they only provide 0,5 Unit. For {{ItemLink|Food}} below 100 more Food Level is gained, above 100 the Food gain can be reduced, but {{ItemLink|Health}} is also [[Status Effects|reduced]]. Common Units are: 8F (8F) 5V - [[Cooked Meat]] / Fish (so one piece restores 8 Food, 8 Food when FL above 100 and 5 Vitamin Units) 5F (0.5F) 15V - [[Cooked Prime Meat]] / Fish 1.5F (0.1F) 1V - [[Berry]], [[Lime]] 1F (0F) 1V - [[Vegetables]], [[Cooking Herbs]], [[Medicinal Herb]], [[Fruits]] with some outliners 5F (0.2) 5V - [[Potato]], [[Celery]], [[Cocoa]], [[Turnip]], [[Cactus]], [[Olives]], [[Beans]] ... 3F (0.5F) 3V - [[Egg]] 8W (8W) 5V - [[Milk]] === Basic Food Rotations for Maintaing Leveled Vitamins === To eat Vitamin neutral there are diffent Rotations depending on the Food Level. Low on Food, but good on Vitamine: 1 [[Cooked Meat]], 1 [[Cooked Fish]], 1 [[Potato]] or 5 [[Cooking Herbs]] etc. , 5 [[Berry]] this x times until Food is restored = 28.5F 5V Good on Food, but low on Vitamine: 1 [[Cooked Prime Meat]], 3 [[Milk]], 1 [[Potato]] or 5 [[Cooking Herbs]] etc. , 15 [[Berry]] = 24W 42.5F (1.6F) 15V -- [[Milk]] can be replaced by [[Cooked Prime Fish]] ==== Intentionally Dumping Food Level ==== When sailing, often the Vitamin Level is low, but {{ItemLink|Food}} is still high . To get the Vitamin Level up again it can be required to reduce the FL, when not having the right Food. FL is consumed when {{ItemLink|Stamina}} refills, the slower it refills the higher the food consumption (standing > [[Crouching]] > [[Prone]]). When you are [[Hot]], the water level is consumed instead of FL, [[Stamina|more information]] . So to reduce FL, on sea it can be (best) done by using [[feats]]. Blocking was used for it but it has been patched out. Others slow methods are shouting, upswing, dancing... Regenerate {{ItemLink|Stamina}} while standing, walking (not on [[Ship Steering Wheel|Steering Wheel]] though). == Nutrition Table for [[Wild Vegetables]] == {| class="wikitable sortable" |+ !Name !Nutrition Group |- |{{ItemLink|Wild Beans}} |{{ItemLink|A}} |- |{{ItemLink|Wild Beet}} |{{ItemLink|A}} |- |{{ItemLink|Wild Cactus}} |{{ItemLink|A}} |- |{{ItemLink|Wild Carrot}} |{{ItemLink|A}} |- |{{ItemLink|Wild Chickpeas}} |{{ItemLink|A}} |- |{{ItemLink|Wild Chili}} |{{ItemLink|A}} |- |{{ItemLink|Wild Edible Greens}} |{{ItemLink|A}} |- |{{ItemLink|Wild Maize}} |{{ItemLink|A}} |- |{{ItemLink|Wild Onion}} |{{ItemLink|A}} |- |{{ItemLink|Wild Pepper}} |{{ItemLink|A}} |- |{{ItemLink|Wild Potato}} |{{ItemLink|A}} |- |{{ItemLink|Wild Rice}} |{{ItemLink|A}} |- |{{ItemLink|Wild Seed}} |{{ItemLink|A}} |- |{{ItemLink|Wild Turnip}} |{{ItemLink|A}} |- |{{ItemLink|Wild Wheat}} |{{ItemLink|A}} |} == Nutrition Table for Animal parts == {| class="wikitable sortable" !Name !Nutrition Group |- |{{ItemLink|Chicken Egg}} |{{ItemLink|A}} |- |{{ItemLink|Milk}} |{{ItemLink|D}} |- |{{ItemLink|Animal Meat}} |{{ItemLink|B}} |- |{{ItemLink|Fish Meat}} |{{ItemLink|D}} |- |{{ItemLink|Cooked Prime Meat}} |{{ItemLink|B}} |- |{{ItemLink|Prime Animal Meat}} |{{ItemLink|B}} |- |{{ItemLink|Prime Fish Meat}} |{{ItemLink|D}} |- |} == Nutrition Table for [[Fruits]] == {| class="wikitable sortable" !Name !Nutrition Group |- |{{ItemLink|Cocoa}} |{{ItemLink|A}} |- |{{ItemLink|Coconut}} |{{ItemLink|A}} |- |{{ItemLink|Lime}} |{{ItemLink|C}} +1 {{ItemLink|Food}} +1.5 |- |{{ItemLink|Olive}} |{{ItemLink|A}} |- |} == Nutrition Table for [[Berry]] == {| class="wikitable sortable" !Name !Nutrition Group |- |{{ItemLink|Acai}} |{{ItemLink|C}} |- |{{ItemLink|Acerolla}} |{{ItemLink|C}} |- |{{ItemLink|Arctic Raspberry}} |{{ItemLink|C}} |- |{{ItemLink|Bilberry}} |{{ItemLink|C}} |- |{{ItemLink|Blackberry}} |{{ItemLink|C}} |- |{{ItemLink|Elderberry}} |{{ItemLink|C}} |- |{{ItemLink|Lignonberry}} |{{ItemLink|C}} |- |{{ItemLink|Strawberry}} |{{ItemLink|C}} |- |{{ItemLink|Schisandra}} |{{ItemLink|C}} |- |{{ItemLink|Sea Grapes}} |{{ItemLink|C}} |- |} == Nutrition Table for [[Farming]] == [[Category:Consumables]] For advanced cooking it is required to grow you own plants. You can do this by building [[Small Crop Plot]] or [[Large Crop Plot]]. Each seed needs to be planted in soil that suits its needs, the description on [[Seeds]] will list either the soils it will grow in, or the soils you cannot use for planting. {| class="wikitable sortable" !Seed !Plant |- |{{ItemLink|Bean Seed}} |{{ItemLink|Beans}} |- |{{ItemLink|Beet Seed}} |{{ItemLink|Beet}} |- |{{ItemLink|Cactus Seed}} |{{ItemLink|Cactus}} |- |{{ItemLink|Carrot Seed}} |{{ItemLink|Carrot}} |- |{{ItemLink|Chickpeas Seed}} |{{ItemLink|Chickpeas}} |- |{{ItemLink|Chili Seed}} |{{ItemLink|Chili}} |- |{{ItemLink|EdibleGreens Seed}} |{{ItemLink|EdibleGreens}} |- |{{ItemLink|Maize Seed}} |{{ItemLink|Maize}} |- |{{ItemLink|Onion Seed}} |{{ItemLink|Onion}} |- |{{ItemLink|Pepper Seed}} |{{ItemLink|Pepper}} |- |{{ItemLink|Potato Seed}} |{{ItemLink|Potato}} {{ItemLink|A}} +5 {{ItemLink|Food}} +5 |- |{{ItemLink|Rice Seed}} |{{ItemLink|Rice}} |- |{{ItemLink|Turnip Seed}} |{{ItemLink|Turnip}} |- |{{ItemLink|Wheat Seed}} |{{ItemLink|Wheat}} |} {{:Medicinal Herb}} |} == Nutrition Table for [[Cooking Herbs]]== {{:Cooking Herbs}} == Nutrition Table for [[Spices]]== {{:Spices}} ==Cooking== {{:Cooking}} {{Nav gameplay mechanics}} [[Category:Consumables]]
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