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The Basics[]

Common stone tools and basic structures can be crafted from the inventory directly after gathering the required resources. You can find Blueprints which allow crafting of items and structures of higher Item Rarity imparting improved stats. Specialized crafting structures are required to craft the more advanced items, see:



Intermediates[]

Some crafting resources cannot be harvested in the world of Atlas directly. These intermediate resources are obtained by processing Resources.


Processed in Mortar and Pestle[]

Processed in Forge[]

All of the following count as Alloy:


Cooking[]

Cooking is done with various Cooking Stations:

See pages on Cooking and Food for additional information.

Tools[]

Stone tools can be crafted from the inventory after learning the early skill The Basics. Upon completion of Advanced Tools metal tools are available; however, these are crafted at a Smithy.

List of tool recipes[]

Name Recipe
Antidote
Antidote
5 x Medicinal Herb, 2 x Organic Paste,


Antivenom
Antivenom


Armor Patch Kit
Armor Patch Kit
100 x Fibers, 200 x Metal,

120 x Thatch

Bucket
Bucket
4 x Metal, 4 x Oil,

24 x Thatch, 24 x Wood,

Climbing Pick
Climbing Pick
12 x Fibers, 4 x Hide,

8 x Metal, 8 x Wood,

Coloring
Coloring
1 x Water, 5 x Berry,


Crude Tool
Crude Tool
10 x Fiber, 1 x Stone,


Family Compass
Family Compass


Fishing Net
Fishing Net


Fishing Rod
Fishing Rod
50 x Fibers, 24 x Thatch,

16 x Wood

Flare Gun
Flare Gun
6 x Fibers, 2 x Flint,

10 x Gunpowder, 4 x Wood,

Glider Suit
Glider Suit
32 x Fibers, 24 x Keratinoid,

6 x Metal

Grappling Hook
Grappling Hook
160 x Fibers, 4 x Hide,

16 x Metal, 2 x Wood,

Handcuffs
Handcuffs
30 x Fibers, 26 x Hide,

12 x Metal

Lantern
Lantern
8 x Crystal, 5 x Flint,

4 x Metal, 4 x Oil, 6 x Stone

Mechanics Hammer
Mechanics Hammer
22 x Fibers, 14 x Thatch,

6 x Wood, 10 x Metal,

Medkit
Medkit
4 x Hide, 12 x Medicinal Herb,

8 x Organic Paste, 10 x Seeds,

Metal Hatchet
Metal Hatchet
10 x Hide, 8 x Metal,

1 x Wood

Metal Pick
Metal Pick
15 x Fibers, 4 x Metal,

3 x Wood

Metal Sickle
Metal Sickle
16 x Hide, 18 x Metal,

4 x Wood

Paintbrush
Paintbrush
1 x Hide, 20 x Thatch,

1 x Wood

Patch Kit
Patch Kit
100 x Fibers, 120 x Thatch,

200 x Wood

Repair Hammer
Repair Hammer
22 x Fibers, 14 x Thatch,

18 x Wood

Scissors
Scissors
6 x Flint, 4 x Metal,

2 x Stone

Scythe
Scythe


Sextant
Sextant
6 x Crystal, 12 x Gem,

14 x Metal, 9 x Wood,

Ship Bottle
Ship Bottle
50 x Solidified Essence


Shovel
Shovel
6 x Metal, 10 x Thatch,

18 x Wood

Spyglass
Spyglass
2 x Crystal, 10 x Fibers,

10 x Hide, 2 x Metal,

Stone Hatchet
Stone Hatchet
15 x Fibers, 3 x Flint,

1 x Stone, 3 x Wood,

Stone Pick
Stone Pick
2 x Fibers, 6 x Stone,

6 x Wood

Torch
Torch
1 x Flint, 1 x Stone,

10 x Thatch, 3 x Wood,

Transient Tracker
Transient Tracker
10 x Crystal, 20 x Gold Coin,


Verse Book
Verse Book


Waterskin
Waterskin
10 x Fibers, 5 x Hide,




Structures[]

Structure parts can be constructed of three different materials Thatch, Wood, and Stone each with increasing resistance to damage and cost. The skill Basics of Building unlocks thatch structures which are the easiest to craft. Wood building require Secrets of Building and Stone Esotery of Building. Both wood and stone structures require a Smithy to be crafted.

Armor[]

Cloth Armor is the first armor available to Pathfinders. It can be crafted in the inventory after learning The Basics. Both Hide Armor & Fur Armor become available with Basics of Armor and are both crafted in a Tannery. Currently, Plate Armor is the most protective armor available in Atlas. To craft plate you require a Smithy and the skill Secrets of Armor.

Crafted in Head Chest Hands Legs Feet Total
Inventory

Cloth Armor
Cloth Hat
Armor: 5
Hypothermic: 5
Hyperthermic: 10
Cloth Shirt
Armor: 5
Hypothermic: 7
Hyperthermic: 15
Cloth Gloves
Armor: 5
Hypothermic: 5
Hyperthermic: 10
Cloth Pants
Armor: 5
Hypothermic: 7
Hyperthermic: 15
Cloth Boots
Armor: 5
Hypothermic: 5
Hyperthermic: 10
Armor: 25
Hypothermic: 29
Hyperthermic: 60
30 x Fibers 35 x Fibers
8 x Hide
15 x Fibers
2 x Hide
50 x Fibers
5 x Hide
10 x Fibers
2 x Hide
140 x Fibers
17 x Hide
Tannery

Hide Armor
Hide Hat
Armor: 20
Hypothermic: 16
Hyperthermic: -4.5
Hide Shirt
Armor: 20
Hypothermic: 25
Hyperthermic: -5.5
Hide Gloves
Armor: 20
Hypothermic: 16
Hyperthermic: -4.5
Hide Pants
Armor: 20
Hypothermic: 25
Hyperthermic: -5.5
Hide Boots
Armor: 20
Hypothermic: 16
Hyperthermic: -4.5
Armor: 100
Hypothermic: 98
Hyperthermic: -24.5
6 x Fibers
18 x Hide
8 x Fibers
22 x Hide
4 x Fibers
12 x Hide
10 x Fibers
25 x Hide
5 x Fibers
12 x Hide
33 x Fibers
89 x Hide
Tannery



Fur Armor

Fur Cap
Armor: 35
Hypothermic: 40
Hyperthermic: -13
Fur Chestpiece
Armor: 35
Hypothermic: 61
Hyperthermic: -37
Fur Gauntlets
Armor: 35
Hypothermic: 40
Hyperthermic: -13
Fur Leggings
Armor: 35
Hypothermic: 61
Hyperthermic: -37
Fur Boots
Armor: 35
Hypothermic: 40
Hyperthermic: -13
Armor: 175
Hypothermic: 242
Hyperthermic: -113
23 x Fibers
36 x Hide
36 x Keratinoid
16 x Organic Paste
28 x Fibers
38 x Hide
38 x Keratinoid
14 x Organic Paste
15 x Fibers
20 x Hide
20 x Keratinoid
14 x Organic Paste
32 x Fibers
40 x Hide
40 x Keratinoid
16 x Organic Paste
14 x Fibers
20 x Hide
20 x Keratinoid
12 x Organic Paste
112 x Fibers
154 x Hide
154 x Keratinoid
72 x Organic Paste
Smithy

Plate Armor
Plate Helmet
Armor: 45
Hypothermic: 7.5
Hyperthermic: -6
Plate Shirt
Armor: 45
Hypothermic: 12
Hyperthermic: -12
Plate Gloves
Armor: 45
Hypothermic: 7.5
Hyperthermic: -6
Plate Pants
Armor: 45
Hypothermic: 12
Hyperthermic: -12
Plate Boots
Armor: 45
Hypothermic: 7.5
Hyperthermic: -6
Armor: 225
Hypothermic: 46.5
Hyperthermic: -42
12 × Fibers
18 × Keratinoid
22 × Metal
16 x Fibers
24 Keratinoid
28 x Metal
10 × Fibers
12 × Keratinoid
16 × Metal
14 × Fibers
26 × Keratinoid
6 × Metal
9 × Fibers
11 × Keratinoid
15 × Metal
61 × Fibers
91 × Keratinoid
87 × Metal
Army of the Damned Smithy

Cursed Armor
Cursed Helmet
Armor: 25
Hypothermic: 4
Hyperthermic: 15
Cursed Shirt
Armor: 80
Hypothermic: 8
Hyperthermic: 15
Cursed Gloves
Armor: 15
Hypothermic: 5
Hyperthermic: 15
Cursed Pants
Armor: 45
Hypothermic: 8
Hyperthermic: 15
Cursed Boots
Armor: 15
Hypothermic: 5
Hyperthermic: 15
Armor: 180
Hypothermic: 30
Hyperthermic: 75
20 × Metal
30 × Cursed Bone Chips
20 × Metal
30 × Cursed Bone Chips
20 × Metal
30 × Cursed Bone Chips
20 × Metal
30 × Cursed Bone Chips
20 × Metal
30 × Cursed Bone Chips
100 x Metal
150 x Cursed Bone Chips

(Please add armor stats, both hyper and hypothermic stats and full set costs (makes it useful for people who want to craft it).

Weapons[]

The first weapon available is the Spear which can be easily crafted in the inventory. Swords require the skill Basics of One-Handed Weapons and Pikes Basic of Two-Handed Weapons. Both of these melee weapons are crafted at the Smithy.

NOTE: The skills One Handed Weapons Tier-1 & Two Handed Weapons Tier-1 are required to wield Swords & Pikes and Maces respectively. Higher Item Rarity weapons will required higher tiers of the respective skill.


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