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Cooking & Farming | |
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Skill | |
Precondition | Cooking Unlock |
Cost | 2 Skill Points |
Cooking and Farming in ATLAS are Skills learned by the player that allow them to create Consumables from the environment around them to allow them to survive. Those players wishing to increase the yield of their crops or to create more efficient and healthy foods will focus on this Skill Line. This Discipline is unlocked via the Cooking Unlock skill within the Survivalism Discipline.
The first skills available in the Discipline are:
Cooking & Farming Skill Tree[ | ]
Cost to unlock entire category: 58
- Basics of Cooking
- Basic Recipes
- Intermediate Recipes
- Advanced Recipes
- Secrets of Cooking Requires Basic Farming
- Unthinkable Delicacy Requires Adv. Overeating Tolerance, Adv. Expedited Orders, Adv. Soil Tilling
- Secrets of Cooking Requires Basic Farming
- Advanced Recipes
- Intermediate Recipes
- Expedited Orders
- Basic Recipes
Cooking & Farming Skills[ | ]
Skill | Provides | Items Unlocked | Cost | Precondition |
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1 | |||
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2 | |||
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Overeating Damage -10% | 1 | ||
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Cooking Speed +20% | 1 |
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1 |
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1 |
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Overeating Damage -20% | 2 |
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Cooking Speed +20% | 4 |
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5 |
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1 |
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Soil Growth Bonus +20% | 1 |
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Overeating Damage -30% | 8 |
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Cooking Speed +15% | 8 |
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8 |
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Gives access to crafting larger and more efficient farming structures. | 2 |
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Soil Growth Bonus +20% | 2 |
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Gives access to crafting the Grill. | 2 |
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Soil Growth Bonus +20% | 6 |
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Once every 6 hours the chef activate this, and produce a dish of tremendous complexity (requires all the resources in their own inventory).
Enables Unthinkable Delicacy in the Use Feat Bar |
2 |
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