Cooking & Farming

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Cooking & Farming
Skill Cooking Unlock.png
Precondition Cooking Unlock
Cost 2 Skill Points

Cooking and Farming in ATLAS are Skills learned by the player that allow them to create Consumables from the environment around them to allow them to survive. Those players wishing to increase the yield of their crops or to create more efficient and healthy foods will focus on this Skill Line. This Discipline is unlocked via the Cooking Unlock skill within the Survivalism Discipline.

The first skills available in the Discipline are:

Cooking & Farming Skill Tree[edit | edit source]

Cooking & Farming Icon InGame Cost to unlock entire category: 58

Cooking & Farming Skills[edit | edit source]

Unlocked by Cooking Unlock
Skill Provides Items Unlocked Cost Precondition
Overeating Damage -10% 1
Cooking Speed +20% 1
Overeating Damage -20% 2
Cooking Speed +20% 4
Soil Growth Bonus +20% 1
Overeating Damage -30% 8
Cooking Speed +15% 8
Gives access to crafting larger and more efficient farming structures. 2
Soil Growth Bonus +20% 2
Gives access to crafting the Grill. 2

Soil Growth Bonus +20% 6
Once every 6 hours the chef activate this, and produce a dish of tremendous complexity (requires all the resources in their own inventory).

Enables Unthinkable Delicacy in the Use Feat Bar Unthinkable Delicacy Icon