Cooked Meat

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Cooked Meat
Cooked Meat.png
Type Meat
Food 8
Vitamin B Vitamin B.png 2-5
Spoils to Rotten Meat.png Rotten Meat
Weight .07
Stack size 100
Decomposes in 15m
Added in v1.0
Spawn Command
Crafted in Campfire.png Campfire
Cooking Pot.png Cooking Pot
Grill.png Grill
Resources breakdown

Cooked Meat is a consumable.

Usage[edit | edit source]

Cooked Meat can be obtained by cooking Animal Meat.png Animal Meat at a Campfire.png Campfire for 20 seconds or in a Grill.png Grill for 2.5 seconds.

Nutrition[edit | edit source]

On consumption, food bar and Vitamin B (red bar) levels will rise.

Spoil times[edit | edit source]

Container Spoiling Time
Player Inventory 15m
Preserving Bag Salt 9h
Preserving Bag Ice 2d 1h 33m

Fuel Optimization[edit | edit source]

Since wood burns for 30 seconds per unit you will want to make sure to add 2 units of wood for every 3 units of Animal Meat.png Animal Meat you place in a Campfire.png Campfire. In a Grill.png Grill, place 1 unit of wood for every 12 units of Animal Meat.png Animal Meat.