Common Name Bear
Group Mammals
Diet Omnivorous
Nature Non Aggressive
Release version Steam.svg v1.0
Tameable Yes
Rideable Yes
Taming method Bola
Tame type Permanent
Preferred Food Honey.png Honey
Equipment Tier 2 Cargo Saddle.png Tier 2 Cargo Saddle
Other information
Spawns in Polar, Tundra, Temperate & Tropics
Rarity Common

Bears are one of the non-aggressive Mammals in ATLAS.

Basic Information[]


The bear is an animal with a defensive stance. It will not attack pathfinders or other animals unless it is attacked first.


Can appear brown/caramel/white/dark grey and black. Polar regions generally have the lightest colors (greys and whites), tropics and temperate biomes generally have more browns and caramels, and tundra generally has more black bears.

Gate Size[]


Basic Stats
Stats Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health.png Health 262.6 +39.39 +1.6% 0.07 0%
Stamina.png Stamina 500 +50 +10%
Oxygen.png Oxygen 270 +27 +10%
Food.png Food 3000 +300 +10%
Weight.png Weight 950 +19 +4%
Melee Damage.png Melee Damage 02 +0 +0.425% 2.8% 11%
Movement Speed.png Movement Speed ? N/A3 ?
Torpidity.png Torpidity 1000 +60 N/A4 0.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking ? ? ? ?
Swimming ? N/A N/A N/A


The bear is a very versatile and useful tame.


The bear is able to collect large amounts of Cotton.png Fibers and Berry.png Berry with its alternate attack (paw swipe) in a decently large area of effect. The bear can also remove trees from its path using the primary attack, bite, however no resources are harvested from the tree. It has a naturally high weight capacity compared to other Tier 2 tameable animals, allowing transport of large amounts of items which a pathfinder normally could not carry alone. The bear has a rather fast running speed, however it requires approximately 2-3 seconds to get up to that speed. Running into rocks, trees, animals, or any other obstruction will cause the bear to reset to a slower running speed.

The bear can be equipped with a Tier 2 Cargo Saddle.png Tier 2 Cargo Saddle or a Carriage.png Carriage. The Tier 2 Cargo Saddle can have a Large Storage Box.png Large Storage Box installed, reducing the weight of items stored inside to 33% while on land. A Medium Ship Cannon or Swivel Gun may also be installed on the Tier 2 Cargo Saddle and are usable by pathfinders.

The bear can harvest corpses for Prime Animal Meat.png Prime Animal Meat, Animal Meat.png Animal Meat, Prime Fish Meat.png Prime Fish Meat, Fish Meat.png Fish Meat, Fish Oil.png Fish Oil, Skin.png Hide, and/or Chitin.png Keratinoid (depending on what resources are harvestable from the corpse).


Taming Tier 2 is required to tame and Riding Tier 2 and a Tier 2 Saddle.png Tier 2 Saddle are required to ride. After taming, Commands Tier 2 is required to use whistle commands on your bear.

Bears are tamed with the Bola.png Bola method:

  • Reduce the bear's health below 20% (the health bar will appear red-ish in color)
  • Hit the bear with a bola to trap it
  • Nestle your pathfinder next to its belly behind it's elbow and facing its mouth to safely feed it with Honey.png Honey, Vegetable.png Vegetables, or Fruits.png Fruits - in order of preference. CAUTION: Bear can attack you while feeding it if you approach too close to its face.
  • The bola will break, releasing the bear every 90 seconds
  • Repeat as needed until the tame is successful


NOTE: There is a small chance your mother bear can produce twins and an even smaller chance that it will produce triplets, so ensure that you are prepared to handle this many babies at once ahead of time.

You can breed Bears in the following biomes: Eastern Tropics, Western Temperate, Eastern Temperate, Eastern Tundra, Western Tundra, Central Tundra, and Polar. Acceptable temperatures for mating and offspring are between 6°C to 21°C. Your newborn Bear will be ready for you to claim it after just under 4 hours.

Feeding Baby[]

It will eat from its inventory one Vegetable.png Vegetable FALSE -This will starve your baby. (or similar food) about every 35 seconds. A newborn can only carry enough weight to hold a few units of food so you won't be able leave for very long between feedings. Once it can hold more, each full stack should give you a little over 58 minutes away from baby. Tested with berries, non-Vit A source, and it works fine too if chili's aren't available.

About a little over 4 hours and 10 minutes after the baby is born, the maturation meter will reach 10% and the baby will become a juvenile. After that point, the young Bear will better handle temperature swings and it will be able to eat from a Feeding Trough.png Feeding Trough, allowing you to leave it alone for longer periods of time.

Keeping Baby Comfortable[]

When possible, arrange to raise the baby someplace that won't stay too far above its comfortable temperature range for too much of the day. It is easier to heat an area than it is to cool it, so keep that in mind when setting up your nursery for each species you breed.

To keep the baby warm enough, have plenty of Wood Wall Hook.png Wood Wall Hooks with Torch.png Torches in them mounted around the floors and walls in the fully enclosed area where you will be raising the baby. Maybe also install a Lever.png Lever set to the same PIN as the hooks so you can trigger them all at once if you like. This will help you keep your young pets alive during any cold spells.

If you need to cool the area, you will need to use Ice Box.png Ice Boxes. To power them, you will need to have visited a frigid region ahead of time and stockpiled enough Ice.png Ice to keep the boxes active until the heatwave passes.


Beyond the initial imprint when you claimed your newborn, you can also gain a very useful imprint bonus by cuddling with your new friend. The cuddle timer ("Wants Care In" timer) is eight hours. Cuddling or taking a walk with it as soon as possible each time the timer elapses will increase your new Bear's stats. It will also provide a nice rider buff once you can saddle it as an adult.

A 100% imprint will give an additional 30% damage and defence bonus while the pathfinder that imprinted on the animal is riding it. If you can't arrange to increase the imprint every eight hours, don't despair. You'll still get a bonus based on whatever imprint bonus you did get while raising your new little friend. For example, a 50% imprint bonus will still get you 15% more damage and defense; it's not an all-or-nothing thing.

Notes On Timing[]

Successfully raising a high-imprint offspring—or even just keeping your new buddy alive at all—can take quite a bit of time and good scheduling. So here is a rundown of the relevant times to be mindful of:

  • Mating time: 2 minutes
  • Gestation Time: 5 hours 45 Minutes
  • Baby feeding every 1 min 50 seconds
  • cuddle interval: 8 hours
  • 0.1% maturation = 143 seconds

on OFFICIAL Servers: to 10% approx 4 hrs


The bear has two main methods of attack. The primary attack is a bite, secondary attack is a paw swipe. The bear also has a roar, which is used by pressing C (on PC), which has no effect and is purely cosmetic.

The bite has a 1/2 second cooldown and the paw swipe has an approximate 1 second cooldown.

The paw swipe does marginally better damage against creatures and pathfinders versus the bite, so both should be used in combination when fighting.

Known Locations[]

You can find Bear.png Bear in the regions linked in the chart below. Please store specific location information in the pages for the regions where you have found it. (How To Add a Region)

1 F1 G1 H1 I1 J1 K1
2 E2 F2 G2 H2 I2
3 E3 F3 G3 H3
4 E4 F4 G4 H4 I4
5 A5 B5 C5
6 A6 B6 C6 G6 H6 I6 J6 K6
7 A7 B7 C7 D7 E7 F7 G7 H7 I7 J7 K7
8 A8 B8 C8 D8 E8 F8 G8 H8 I8 J8 K8
9 A9 B9 C9 D9 E9 F9 G9 H9 I9 J9 K9
10 A10 B10 C10 D10 E10 F10 G10 H10 I10 J10 K10
11 A11 B11 C11 D11 E11 F11 G11 H11 I11 J11 K11