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Bait Station
Bait Station
Structure
Type Structure
Health 10,000
Item slots 150
Size 1L
Fuel Toxic Compounds
Item
Weight 1
Added in v1.0
Spawn Command
cheat GFI Baitstation 1 0 0
Crafting
Skill Tree Beastmastery
Prerequisites
Used to craft 0 items
Used to craft 0 items
Crafted in Smithy Smithy
Ingredients
Resources breakdown
40 × Thatch Thatch
10 × Metal Metal
50 × Wood Wood
35 × Fiber Fiber

Description[ | ]

The Bait Station is a craftable structure in ATLAS, and is available for players to unlock and build after unlocking the BeastMastery Skill Tree Beastmastery discipline skill tree an need the unlocked Beastmastery Tier 2Beastmastery Tier 2


Usage:[ | ]

Activation: To activate the Bait Station, a Toxic Compound needs to be added as fuel and the creature's favorite food. Each of the different fuels will provide a different effect to the bait that creatures consume.

  • You will also need to pick the "Open Barrel" option to activate it.

Toxic Flora:[ | ]

- Will pacify creatures to allow easy passive taming.
- Wild tameable creatures only.
- Max baited at a time: 1
- The tame will continue to be affected and consume bait and food from the Bait Station until one of the following occurs: the Bait Station is deactivated, the creature is successfully tamed, the creature is damaged, or the Bait Station runs out of food.

Toxic Sludge:[ | ]

- Will slow the movement speed of creatures.
- Wild and tamed creatures (tamed on PvP servers only).
- Will not bait tames owned by the company who placed the Bait Station (or their allies).
- Max baited at a time: 5
- Time the effects last depends on the bait potency set on the Bait Station.

Venom:[ | ]

- Will add a bleed effect (5% health over 10 seconds)
- PvP servers only: Will cause aggression on affected tames. Naturally non-aggressive tames will only target players and tamed creatures owned by enemy companies.
- Wild and tamed creatures (tamed on PvP servers only).
- Will not affect tames owned by the company who placed the Bait Station (or their allies).
- Max baited at a time: 5
- Time the effects last depends on the bait potency set on the Bait Station.

Bait Potency:[ | ]

Players will have the option of increasing the time a creature is baited by changing the bait potency from the Bait Station’s radial menu. Tames will consume more food when the potency is higher.
- 1 food: 10 seconds (default)
- 2 food: 12 seconds
- 3 food: 14 seconds
- 4 food: 16 seconds
- 5 food: 18 seconds
- 6 food: 20 seconds

Creatures and Food List[ | ]

  • Lion, Tiger, Wolf - Marrow
  • Crocodile, Penguin, Seagull - Shark Meat
  • Chicken, Monkey - Lime
  • Bear - Honey
  • Tortugar - Crustacean Meat
  • Cat - Milk
  • Cow - Rushes
  • Crab - Squid Innards
  • Crow - Worms
  • Elephant - Wheat
  • Giraffe - Beat
  • Horse - Sugarcane
  • Olfend - Cactus
  • Ostrich - Chili
  • Parrot - Hardtack
  • Pig - Maize
  • Rabbit - Carrot
  • Rhino - Turnip
  • Sheep - Chamomile (herb)
  • Shieldhorn - Random Vegetable
  • Razortooth - Random Cooked Food
  • Spider - Insect Meat
  • Turtle - Any grown vegetable
  • Vulture - Spoiled Meat
  • Yeti - Ice

Gallery[ | ]

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