Bait Station | |
---|---|
Structure | |
Type | Structure |
Health | 10,000 |
Item slots | 150 |
Size | 1L |
Fuel | Toxic Compounds |
Item | |
Weight | 1 |
Added in | v1.0 |
Spawn Command
cheat GFI Baitstation 1 0 0 | |
Crafting | |
Skill Tree | Beastmastery |
Prerequisites | |
Used to craft | 0 items |
Used to craft | 0 items |
Crafted in | Smithy |
Ingredients | |
Description[ | ]
The Bait Station is a craftable structure in ATLAS, and is available for players to unlock and build after unlocking the BeastMastery Skill Tree discipline skill tree an need the unlocked Beastmastery Tier 2
Usage:[ | ]
Activation: To activate the Bait Station, a Toxic Compound needs to be added as fuel and the creature's favorite food. Each of the different fuels will provide a different effect to the bait that creatures consume.
- You will also need to pick the "Open Barrel" option to activate it.
Toxic Flora:[ | ]
- - Will pacify creatures to allow easy passive taming.
- - Wild tameable creatures only.
- - Max baited at a time: 1
- - The tame will continue to be affected and consume bait and food from the Bait Station until one of the following occurs: the Bait Station is deactivated, the creature is successfully tamed, the creature is damaged, or the Bait Station runs out of food.
Toxic Sludge:[ | ]
- - Will slow the movement speed of creatures.
- - Wild and tamed creatures (tamed on PvP servers only).
- - Will not bait tames owned by the company who placed the Bait Station (or their allies).
- - Max baited at a time: 5
- - Time the effects last depends on the bait potency set on the Bait Station.
Venom:[ | ]
- - Will add a bleed effect (5% health over 10 seconds)
- - PvP servers only: Will cause aggression on affected tames. Naturally non-aggressive tames will only target players and tamed creatures owned by enemy companies.
- - Wild and tamed creatures (tamed on PvP servers only).
- - Will not affect tames owned by the company who placed the Bait Station (or their allies).
- - Max baited at a time: 5
- - Time the effects last depends on the bait potency set on the Bait Station.
Bait Potency:[ | ]
- Players will have the option of increasing the time a creature is baited by changing the bait potency from the Bait Station’s radial menu. Tames will consume more food when the potency is higher.
- - 1 food: 10 seconds (default)
- - 2 food: 12 seconds
- - 3 food: 14 seconds
- - 4 food: 16 seconds
- - 5 food: 18 seconds
- - 6 food: 20 seconds
Creatures and Food List[ | ]
- Lion, Tiger, Wolf - Marrow
- Crocodile, Penguin, Seagull - Shark Meat
- Chicken, Monkey - Lime
- Bear - Honey
- Tortugar - Crustacean Meat
- Cat - Milk
- Cow - Rushes
- Crab - Squid Innards
- Crow - Worms
- Elephant - Wheat
- Giraffe - Beat
- Horse - Sugarcane
- Olfend - Cactus
- Ostrich - Chili
- Parrot - Hardtack
- Pig - Maize
- Rabbit - Carrot
- Rhino - Turnip
- Sheep - Chamomile (herb)
- Shieldhorn - Random Vegetable
- Razortooth - Random Cooked Food
- Spider - Insect Meat
- Turtle - Any grown vegetable
- Vulture - Spoiled Meat
- Yeti - Ice