Released - December 27, 2018

  • Server-side crash fixes and stability improvements. Resulting in approximately 40% more stable servers, with additional changes to come!
  • Reduced Army of the Damned ships spawn rate by 60%
  • Reduced Army of the Damned ship HP per level scaling by 20%
  • Reduced Army of the Damned ship Aggro range by 10%
  • Boosted Army of the Damned ship loot quality by 10%
  • Reduced Flotsam spawn rate by 35%
  • Increased Treasuremap item quality by 15%
  • Eliminated at-sea increased rate of vitamin/vitals consumption. Now it just causes food to spoil faster, and temperatures to drop.
  • Increased vitamin equilibrium range to +/- 20% rather than 10% (making it easier to achieve and stay in equilibrium)
  • Decreased vitamin deficiency debuff threshold to 10% rather than 20%
  • Reduced base rate of vitamin consumption by 2%
  • Ensured army of the damned ships spawn farther away from shore, and don't spawn too near player ships
  • Fixed Diving Platform to take any oils, not just blubber
  • Changed Lighthouse HP to 25k, gave it stone structure settings, and allow it to burn oil
  • Vultures will no longer erroneously target players they can't hit
  • Army of the Damned Ships will no longer initially aggro to drydocked or anchored ships, unless fired upon by them or already targeting them.
  • Added one more Skill Point earned by all level-ups above 10 (recommend players Respec)