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ATLAS Wiki
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'''Released''' - February 12, 2019 * Explosive Barrels will be undergoing some changes with this patch, please note that they're still in the process of receiving their redesign, but this puts them close to it: ** Limited to 1 carryable stack per person. ** Stack size will remain at 10 ** You will not be able to store them in creature inventories, however, legacy ones will remain there. ** They will be able to be placed near enemy structures and water without needing a claim flag, but not on boats itself. ** You will not be able to equip them into your hotbar, they must be placed from within the inventory. ** There will be a restriction to how many can be put down at a time within a certain radius.ο»Ώ ** Reduced Explosive Barrel damage by approximately 20% ** Reduced Explosive Barrel explosive radius by approximately 20% * Diving Suit will make wild underwater creatures ignore you unless you attack them * Alcohol will no longer spoil * Cooking Recipes spoil time increased to 10 hours * Spoiling time increase bonus on Preserving Bag has been increased * Increased Grenade damage by approximately 50% * Decreased crafting costs for Grenades by approximately 20% * Improved cannon collision and obstruction check to limit the effectiveness of multiple cannons in gunport. * Diving Attachment now has the same health as the Dinghy Hangar * Fixed a bug relating to shooting cannonballs, previously allowing it to go through certain ally structures. This will no longer be the case anymore. * Cannister shot range increased by approximately 20% * Cannister shot damage increased by approximately 10% * Spike shot explosion timer is now 30 seconds instead of 20 seconds * Spike shot now reloads approximately 10% quicker * Spike shot range increased by approximately 15% <noinclude> {{Nav patch notes}} [[Category:Patch notes]] </noinclude>
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