Released - January 29, 2019

  • Fixed Barshot so that it now targets sails and acts a slow through to incapacitating a ship's movement as intended.
  • Company Flags will now update properly onto
  • PvE servers will now automatically kill any character that has not been logged in for 4 weeks. Official Network only.
  • PvE servers can now use the homeserver option which disables replication on sleeping/logged off bodies. (Non Default but enabled on Official Network)
    • Game.ini:
    • [/script/shootergame.shootergamemode]
    • bHomeServerDontReplicateLoggedOutPlayers=1
    • (enables logged off/sleeping players from replicating on home servers)
    • bPvEDontReplicateLoggedOutPlayers=1
    • (enables non-replicating logged off/sleeping players on all PvE servers)
  • Climbing on other boat's ladders now disabled in PvE if the ship is anchored
  • PvE claim flags now only allow logged in players to contest the claim
  • Fixed a bug which would cause the activity timer on PvE claimflags to tick into the negatives. Also updated so the timer now displays days, hours, minutes, and seconds.
  • Tamed Dragon lifespan reduced to 3 hours
  • Tamed Dragon damage reduced by 33%
  • Tamed Dragon health reduced by 33%
  • Added Effect descriptions to Music and Cooking Recipes
  • Fixed an incorrect fiber reference in crafting barshot
  • Fixed a bug where Dead Bodies wouldn't be replicated on servers with replication turned off (Freeports and all PVE)