11.4

Released - January 16, 2019
 * Fixed multiple exploits which allowed movement of excessively encumbered players through various gameplay mechanics
 * Disabled non allied players and creatures basing on anchored or docked ships which can be toggled with a server-setting on PVE servers with the in Game.ini -  If you want to allow non allies to be able to be on your ship
 * Disabled feats when encumbered
 * Melee auto target should no longer pick ally targets in any mode, or player/tame targets in pve
 * Disallowed freeport npc crew recruiting if 20 or more level 1 npc crew's for that company on the server