Item IDs

These data values refer to the different types of item IDs for the PC version of Atlas. Item IDs are used to identify all hold-able items.

Item IDs
To give an item : "admincheat GiveItemNum    " or "admincheat GiveItem    " or "admincheat GFI    " See GFI command for an explanation.

For example: GiveItemNum 1 1 1 0 will give you a Simple Pistol (and apparently the pistol is the only item ID actually listed on this page), GiveItem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponGun.PrimalItem_WeaponGun'" 1 1 0 will also give you a Simple Pistol as well as GFI WeaponGun 1 1 0

Changing the 0 to a 1 in either of these examples will give you a blueprint of the item instead.

Note: Blueprint paths (or any UE4 asset path) are not case sensitive. The case shown below is how it appears in the directory structure as it was compiled.