Template:SpeedTesting

This template requires the following parameters:
 * 00-Seconds = x
 * 01-KPH = x
 * 02-MPH = x
 * 03-Knots = x
 * 04-FortunatelyOrSadly(Regarding Object Avoidance) = x
 * 05-HowGoodOrBad(Regarding Object Avoidance) = x
 * 06-HowQuicklyOrSlowly(Regarding Stamina Drain) = x
 * 07-HowQuicklyOrSlowly(Regarding Stamina Recovery) = x
 * EmptyThisParameterIfMountCantJump(1) = It can cover the same distance in x seconds by performing a nonstop series of sprinting jumps.
 * EmptyThisParameterIfMountCantJump(2) = * That is x KPH which is x MPH.
 * EmptyThisParameterIfMountCantJump(3) = * That is equal to a ship moving at x knots*.  Note: Wearing a  or a  will prevent your mount from jumping.

How to do the math:
 * Mark off a 500 meter racetrack and time the sprint a few times.
 * Meters per second = 500 / Seconds
 * KPH = Meters per second * 3.6
 * MPH = KPH * 0.621371
 * Knots = KPH * 0.539957

In-game speed testing shows a can sprint 500 meters in  seconds.


 * That is KPH which is  MPH.
 * That is equal to a ship moving at knots*.

Of course, your actual sustained travel speed will be determined by your mount's stamina and the obstacles in your path. , a is  at navigating obstacles. Its stamina drains and it recovers its stamina. * To see your ship's current speed in knots as a comparison, obtain a buff.