Army of the Damned

The Army of the Damned are one of the Monsters in ATLAS.

Behavior
The Army of the Damned rise out of the ground to protect Treasure, and can carry a variety of weapons and armor of varying colors. Only the person carrying the Treasure Map will trigger them to spawn.

Appearance
The army of the damned have a rather humanoid appearance however with strange purple and green patterns on their body and wear some armor made of an unknown material (presumed to be bones as they are present in the pants and shoes).

There are several variants such as the archer and warrior. The archer holds a crossbow (unobtainable) and the warrior either uses its fists, a sword or a mace.

Each army of the damned unit spawns with a combination of armor with a ghoulish look to it. Some of them can spawn with shields, no armor, barely any, a lot or fully geared.

Drops

 * No drops except on Golden Age

Stats
Exact states of each type not determined.

Varieties
Three varieties of Army of the Damned have been found:
 * Soldiers - Who carry melee weapons, and sometimes shields, will charge and attempt to melee any Pathfinder near-by.
 * Archers - Who wield crossbows and try stay at range. They have little armor and health.
 * Warriors - Visibly larger than the other Army of the Dammed varieties, have a much larger hit point pool, and wield a two-handed maces. The most dangerous of the bunch approach with caution.

Known Locations

 *  be found in all Golden Age Ruin Regions. They will also will spawn near buried Treasure in all grids. Map indicates naturally occurring.

Combat
A single pistol shot will kill any Soldier or Archer, though it should be noted that the former's shield will block the shot completely if raised.

However, Firearms are not ideal as they will do poor damage to Warriors and Soldiers. Instead a Crossbow and/or Two-Handed Mace is recommended when fighting .

Per v402.5

 * Bow and crossbow can now damage Army of the Damned enemies

Per v207.998

 * Golden Age AoD now drop less gold, have a larger respawn radius around players/tames and a longer respawn interval

Per v207.996

 * AoD on GoldenAge now drop gold when killed. Scales with level.
 * AoD now have a non-weighted random spread up to level 120 on GoldenAge servers
 * AoD are now immune to anything except gun (non-puckle), melee damage and tame damage.