18.31

Released - February 5, 2019
 * Explosive Barrels can no longer be placed on enemy ships, and only have a weight of 6 now. This is a temporary measure due to undesired gameplay. We are going to be redesigning the barrels from a technical/gameplay point of view to give them more use in the future.
 * Fixed a case which allowed players to enter the bottom of ships
 * Fixed a case which allowed players to clip and stick themselves inside the boat's hull
 * Protected against players accessing inventories from outside ships via clipping into boats
 * Fixed multiple cases where players would fall through structures upon server restart, login, transition, etc.
 * Fixed a crash which would occur when transitioning with the sextant buff
 * Fixed Swivel Cannons from firing through walls
 * Allow players to pick-up structures if you're on the same team even if you do not have demolish rights
 * Global Number of Ships is now displayed in the player's ATLAS Map UI. We'll be making this more visible on the UI in a future update. It will not display if you do not have any ships and do not belong to a company.
 * Cleaned up an error message when attempting to craft a boat when you were at the maximum global limit
 * Added a Crew name filter for company UI
 * Added a 12 second delay between playing status voice clips (such as injured or starvation)
 * War Drum songs have been adjusted to be more rewarding. Details can be found here. -This is exactly the same as from Patch 18.15 so it is unclear when this was implemented.


 * Tweaked war drum battle songs to eliminate a big gap in the note sheet preview (just the preview, not the actual song)
 * Fixed a bug causing the buff timer shown on the music UI during a looping song that gives a perpetual buff to become off by 1 second from the actual buff timer.
 * Fixed a bug causing notes to incorrectly fail when activated near the edges of song loops
 * Fixed a bug where client fps stutters could cause notes to fail that should have been auto-played
 * Reduced tutorial background opacity
 * Made it so text wasn't cut off for long paragraphs in the tutorial
 * Mod Map Extensions now work (and will not require recooking the mod)
 * Linux WaveWorks optimisations (Linux Servers will run much better)
 * Kraken will no longer give impulses to players for the tentacle slams or tentacle impacts
 * Impacts with the Kraken bodyparts will no longer cause ship damage
 * Ship of the Damned Kraken minions are now damageable in PvE
 * Reduced the damage of the Kraken homing projectiles by 50%
 * Increased the damage taken by the Kraken tentacles by 50%
 * Ghost ship will now appear every night rather than every 3 nights
 * Swapped Mythical and Legendary in the descriptions for tools skills tier 2 and 3, as they were previously incorrect.
 * Fixed a bug where beds that were placed beyond the default accommodation limit were destroyed on server load