18.15

Released - February 2, 2019

Bug Fixes


 * Turrets and Cannons will no longer fire underwater and can no longer be mounted underwater
 * Fixed a bug allowing players to reset all glider cooldowns by moving the glider between hotbar slots
 * Increased the required minimum diving velocity before going into the glide-fall state to reduce gaining/maintaining height
 * Ghost Ship has been fixed and will now take damage.

Server Performance


 * Eliminated Cannon Animations playing entirely on the server for performance savings

Quality Of Life


 * Option to hide territory broadcast messages
 * Territory broadcast message boxes now scale according to the character size of the message
 * Gunport camera socket has been lowered and moved forward for better viewing when shooting from gunports
 * Ships that have been inactive for 3 weeks on PvE servers and Golden Age Ruin servers will now vaporize (tackling the abandoned ramshackle boats/rafts on maps) - Caused unintended ship deletion so was removed and a rollback of about 45 mins done on the PVE servers done.
 * PvE players will now be able to see their claim flag's inactivity timer on the flag itself
 * Attacking Player no longer needs to be in range for declaiming progress
 * Glider now has a required dive duration rather than a forced dive cooldown (achieves the same nerf effect on glider spam and feels better to use)

Creatures


 * Whale Counts have been boosted on the Tundra and reduced the spawn interval between whales by 50%
 * Wild Dragon damage has been reduced by 30%
 * Golden Age Spawns have had their spawn interval increased from 30 seconds to 5 minutes and increased distance from players from 7700 to 9000

Music


 * Various buffs/changes made to musical songs played on the Accordion. Details can be found here (copied below) - we have some planned updates to come for the War Drum in a future update, once we've resolved some technical issues related to it.

Miscellaneous


 * PvE Claim Flag inactivity timer has been adjusted so that it now scales dynamically. A company with a small number of flags will be declaimable after 2 weeks 3 weeks of inactivity, whereas a company with a large number of claim flags would be declaimable after 3 days of inactivity. - When patch was done it was 2 weeks but players were seeing 3 weeks in game so notes were just updated
 * The gold cost has been increased on upgrading higher quality items and structures
 * Cooking Recipes spoil time has been increased
 * Top Companies will have their names displayed on the left-hand side of the map and are now granted special nameplates and figureheads
 * Fixed server issue that could disconnect clients if they had a lot of map entities.