User:Kummba12/MeleeDamageTest

Melee Damage with Hatchet on a target dummy:

OK. EQ and FOY say the old +Melee Damage Multiplier (how additive but Multiplier??) and Gear shows the Melee Damage Multiplier x19,1%. IT is not.

Metal Pick test

Here the formula is BaseWeaponDamage * Weapon Damage * 1 + SUM(Melee Damage Multiplier) in case above:
 * 49 BaseWeaponDamage for a MetalPick
 * 1 / 1,62 for a common / Masterwork Metal Pick
 * 0,2 Melee Damage Multiplier from EQ
 * 0,1 Melee Damage Multiplier from FoY (Rejuvenated tier 1)
 * 0,0 / 0,336 from no Gear / for mD crafted gear

Most important in terms of higher damage is that the Weapon Damage is its own multiplier!